AI Insights · Timothy · April 2022
Top 5 Slime Games Performance in Saudi Arabia Q1 2022
Explore the performance of the leading slime games in Saudi Arabia during Q1 2022, covering downloads, revenue, and active users on a unified platform.
In Q1 2022, the top slime games in Saudi Arabia showed varied performance metrics across downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals interesting trends for each app.
Goo: Slime simulator, ASMR saw a notable increase in weekly downloads, peaking at approximately 939 in early March. Revenue for the app fluctuated, reaching a high of around $211 in late February. Active users remained relatively stable, with numbers hovering between 11K and 31K throughout the quarter.
Magic Slime: Antistress & ASMR experienced consistent weekly downloads, maintaining figures around 100 in January before slightly increasing. The app's weekly revenue showed a steady trend, averaging around $330. Active users saw a gradual decline from approximately 6.2K to 5.1K, with a slight uptick to 5.5K towards the end of March.
World of Slime Simulator Games had a spike in downloads, reaching 243 in mid-March. Revenue remained low but steady, peaking at $51 in mid-February. Active users for the app showed minor fluctuations, starting at 1.1K and ending the quarter at around 945.
Slime Games: ASMR Simulator consistently achieved high weekly downloads, with numbers peaking at 5.6K in mid-January. Revenue for the app was modest, with a peak of $43 in late December. Active users varied, reaching a high of 15.7K in mid-January and ending the quarter at around 12.7K.
Fluid Simulation saw a significant initial surge in downloads, peaking at 1.2K in mid-January before stabilizing. Revenue remained minimal, peaking at $21 in early March. Active users peaked at 1.9K in late January but gradually declined to around 385 by the end of March.
For more detailed insights and data, visit Sensor Tower.